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Fireworks is a software program specifically used for creating and manipulating images for the web. Made by Macromedia, Fireworks incorporates a number of essentiall tools into one easy to use package. Image optimization, animation, javascript, image mapping, and complex table use are now a point and a click away with this powerful program. This module will discuss some of the features of Fireworks by detailing the steps for creating a web page banner. It is recommended that you additionally complete the tutorial included in the Fireworks manual/software, consult the manual built into the Fireworks software under the "Help" menu, and of course explore Fireworks through creating new graphics. Creating a New Image
- A window will open allowing you to configure the canvas for the image. Configure these settings: Height and Width: When creating web graphics, it is good to start with a canvas that is 580 pixels wide and 430 pixels high. 580x430 pixels creates a canvas that simulates a computer screen. By using starting with this size canvas, it is possible to get a clearer sense of how smaller graphics will look on your page as a whole. Any extra space can be cut when the graphic is finished. Resolution: Resolution size is the number of dots of color per inch in an image. Where the resolution for graphics used for print publication can be as high as 350 pixels per inch, the web only supports 72 pixels per inch. Setting the resolution higher than this for web graphics will not improve the quality of the image, but it will make it much larger and therefore will take longer to load on a page. Measurements
for the Web: We've been throwing around the word "pixels"
in talking about the height, width, and resolution of your image. Pixels
is the default measurement for the web. Across from the numbers specifying
the measurements for height, width, and resolution, there's a place to
specify the measurement unit. If this is not set to pixels, click on the
arrow next to it and drag down to the pixels setting. Canvas Color: For this graphic, click the circle for a white background. The "Transparent" setting is for creating transparent Gifs. These are graphics where the canvas is "clear" allowing the background of a web page to show through. Think of a painting on a wall where the picture was solid, but the canvas and frame were clear allowing the wall the picture was hanging on to show around the content of the painting. Fireworks also allows you to select a color for your background, but if you choose anything other than white it is sometimes difficult to match the background color of your image and a web page. When the settings for your image have been configured, press "OK" and the canvas for the image will appear. The canvas settings can always be changed by going to "Modify" on the top of the page and dragging down to "Canvas Size" or "Canvas Color". The Canvas and Work Space
Creating the Banner Background Before creating our banner background, its always good to decide whether you're going to use separate layers or take advantage of Firework's ability to use separate objects. Layers and objects are both methods of keeping specific elements of your image separated. Lets say for instance we were creating an image of a circle overlapping a square. If we were to compose this using paint and a canvas, we would first paint the square and then paint the circle on top of it. Once these dried, they would be inseparable - both would be part of the other as well as permanently dried to the canvas. This creates problems when in the computer world when re-editing the image. To rectify this, image editors use layers, objects, or a combination of the two to keep elements of an image seperated so that each element can be edited without effecting the rest of the image. If you've
ever used an overhead projector, Objects allow separate elements to exist on the same layer. Using our circle and square scenario, objects would be equivalent to cutting out a colored circle and square from cardboard paper and laying those on white background. Together they exist on the same background, yet remain separated to move around or edit. Any number of objects can be placed on the same layer and will remain separated. To select an object on a layer, click the black pointer in the upper left hand corner of the tool bar and click on an object. A blue line will appear around the object allowing you to make changes or move only that particular part of the image. - - Place the cursor over the canvas and it should appear as a cross-hairs. Start in the upper left hand corner, hold down the mouse button, and drag diagonally toward the lower right corner. A box will appear of "Marching Ants". This is a motion line which marks the shape you are creating. Create a rectangle appropriate for a banner and let go of your mouse button. If you don't like the rectangle created with the marquee tool, just click on the outside of the rectangle to make the dancing line disappear and create it again.
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Adding Text -
The text editor included in Fireworks works much like a word processor
allowing a user to change font face, size, color,
Fun with Effects!! Fireworks
has a nice selection of effects that allow you to add depth and artistic
effects to elements of an image. We'll first add an inner bevel to the
banner text to give it a 3d effect. Click once on the text so the blue
object line appears around it. This essentially selects the text so whatever
we do is only executed on that part of the image. Once the text is selected,
click on the Effect tab located on one of the palettes. Once
the text is beveled, it's time to make the banner look snazzy. Cropping When
starting our image, we created a canvas the was the size of a "whole"
computer screen to get a sense of how the banner would look on a web page.
Because the banner will only go across the top of the page, we must remove
the extra space around the image.
Saving for Fireworks and Optimizing for the Web The banner is now ready to be saved. It is HIGHLY recommended that you save your work twice - once as a Fireworks file and once as an image format that can be used on the web. Saving as a Fireworks file keeps the objects and layers of an image separated allowing you to come back and edit the image at any time. When an image is saved as a GIF or JPEG for use on a web page, the layers and object are combined into a single graphic. Without the layers and separated objects, images can be difficult to edit. To Save as Fireworks File: -
Click on File at the top of the screen and drag down to Save
As. - Click on the arrow across from Save in: at the top of the window. Choose the location where the file should be saved. - Type in a one word filename in the box across from File name: Make sure the file name is somewhat descriptive of the file. No extension for the file is needed. - Make sure Save as type: is Fireworks File Format - When these are done, press the Save button.
Optimizing and Saving for the Web: Fireworks allows graphics that are to be used for the web to be optimized before saving. Optimizing allows us to pick the file format and number of colors that produces the best looking image at the smallest file size. This is key since download time and quick loading graphics are critical for a successful web page. To optimize your graphic: -
Select the Preview tab at the top of the canvas. - Click the Optimize tab located on the same palette as Effect. - You can choose one of the pre-configured settings located in Fireworks, or configure the image yourself. For this graphic, Click on the arrow located across from Settings and choose the GIF WebSnap 128 setting. Look at the image in the preview window and see if the quality was effected. If not, click on the triangle next to 128 and Colors and drag down to a lower number. Keep lowering the number of colors until the quality of the image changes and then select the next highest number. You want might want to experiment and click on the arrow across from GIF and drag down to JPEG to see if the quality is any better at smaller sizes for that format. Notice the size and download size of the image is listed at the top of the preview window. Usually GIF is a better format for images that use large blocks of solid color while JPEG's are good for images that has lots of and slight shifts in color. -
When the optimization settings are configured, it is time to save the
banner for the web. - Click on the triangle across from Save in: and select the location you would like to save the image. - In the box next to File Name:, give your image a one word file name with the proper extension for the optimization settings selected. If you chose GIF for your file, place .gif after the file name. If JPEG was chosen, place .jpg after the file name. These extensions lets web browsers know what kind of file a web page is using. - Your image is now ready for the web!!
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